- The 1 - 70 grind.
- Farming for mats.
- Grinding for rep.
- Farming for gold.
Blizz didn't learn the lesson of TBC, or more specifically the lesson of the ghost towns that stand gorgeous, well-scripted, and near-impossible to get a group for:
- Naxx
- UBRS/LBRS
- Molten Core
- Tempest Keep: The Eye
- The Black Temple
- Hyjal Summit
Blizz's response to this concern is silly. Yes, we could still "choose" to do slow down our leveling to see this content. That response ignores human nature, and it shows they haven't listened to the frustrations of warlocks like myself who have had to practically beg people for groups to run the epic mount quest.
It's a classic cooperation game, namely the stag hunt. But in this particular Stag hunt, the rabbits taste like cocaine and uber stats. Stag = current end game instance the day after the level cap raises to 80. Rabbit = Northrend and all it's glorious level 71 greens. Hunters = the people that would have made an excellent raid group.
I'll post more on this later, but Mystic Worlds has a much better suggestion...horizontal expansion. I disagree with some of MW's suggestions and have my own as well, but this kind of thinking would be so much more productive if you want people to actually enjoy the product of hours and hours of intense coding that Blizz did to script instances like Molten Core.
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