Tuesday, December 18, 2007

"Death is the Only Adventure You Have Left"

Real life 1, WoW 0.

Well, more like real life 1, WoW 50 days /played.

I cannot continue to play WoW for the next few months. I have a political job, and this cycle is really starting to take over my time. I have an outside project going as well, and it is taking more and more of my free time. I am walking away for a while.

But not to go out without a bang, I am planning Arawn's last adventure: a ride to the dancing troll village for the final logout.

I will post about the preparations and, if I can get my Mac video capture working, film the descent to the village and my sign-off.

Stay tuned.

Tuesday, December 11, 2007

The Difference One Piece of Good Gear Makes

One new piece of gear
Leads to +70 resilience
Leads to...

...29 HKs in Warsong Gulch, and 1 death.

Oh You Better Run Now, Scrubs

'Cause my shoulders are merciless...

Arawn's new clothes

For those keeping a close watch on my stats, that's 419 resilience.

Don't drool on the new lewtz kkthx.

UPDATE: New logo based on the above.

Tuesday, December 4, 2007

Yeah Megan, I Stole Your Cartoon. WHAT?!

funny warlock toon

Servers and 3s and 5s, Oh My!

Okay, so I really stretched for a clever title. Shut it.

A brief update: I am back from my trips and have my horned helm and my spellblade, and they are all enchanted and I'm just lacking a better red gem for the hat, which I will grab up tomorrow after I get some honor points tonight. (+12 spell damage, shiny!)

This week I joined a random 3v3 and a random 5v5. The 3v3 was fun since it was a 1400+ rated team and my Season 3 helm provoked a very silly flame from a rogue we toasted. He accused me of 'smurfing' and I don't even know what that means. If you see Sadnev on the Cyclone Battlegroup, wave at him for me. Wanker.

The 5v5 was actually surprisingly good. It was a new team with random pickup players, but we ground out a 7-4 record. We *should* have had an additional two victories, but the server crashed - twice - while we were mopping up scrub teams. And then, while sitting at a very respectable 7-3, we fell for the "just one more game" curse. Gets you every time.

Last night I ditched trying to out-DPS everyone and stuck to my role as the Prime Annoyance. Howl of Terrors, DoTs on everything, Felhunter on healers, etc. Worked well.

How were your games this week?

Tuesday, November 27, 2007

Friday, November 16, 2007

/farewell....for now

I'm leaving tomorrow for at least a 10 day absence, so I leave you with this to ponder until I return....locks are op:
Personally I think that the only class that can consistently beat a lock is a Rouge. Even then, the rouge has to have quite a bit of skill... I've heard it can take weeks of working on technique starting on n00b locks that are easy to beat, but help you to learn. It must suck.
I've also heard that if you're an engineer it helps, cause you can blast them with your blasting charges, but that's annoying to skill up in and isn't very helpful against high-level locks. Lower-level ones may be caught off guard by the bombs though and fly every which way.
The final strategy tends to not work in high-level locks either, as they employ complex strategies to not be so easily cracked, but you can use a Skeleton key if you have your Blacksmithing up.

Anyone else think we need to make some other way to open doors and chests? If you made it a Mage it'd be easy to get past... even a Spriest would be better!

/endirony